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AREAL
Audio Rendering Engine And Library (AREAL) is a real-time audio renderer and sound synthesis software library.  It offers the software developer and auditory display designer a set of tools for developing high-quality audio applications for low-cost multimedia computers using consumer or professional audio hardware.  The primary purpose of AREAL is to enable a "model-based" approach to audio which is becoming common on high-end (and high-cost) workstations.  We understand "model-based" audio to be that in which auditory events are generated in real-time as a direct mapping of a dynamically evolving data set or process.

AREAL incorporates (1) a real-time scheduler for managing uninterrupted playback of computed audio samples using a standard sound card; (2) an extendible synthesis library, whose API is called directly by an application; and (3) a method by which audio rendering "models" are specified.
 

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